Mình đã thêm vào ranđom hi-lo với cứ 1000 bets thì resetseed , bạn chạy script ở dưới nha
chance = 49.5--sets your chance for placing a ***
ratio = 1000000-- set the number of *** unit divided from your balance.
base = balance/ratio -- sets your first ***.
nextbet = balance/1000000;
timecount = 0;
inibal = balance;
maxbal = balance;
g = 10;
houseedge = 2 --(%)
level = 0;
levelmax = level;
betva = base;
bets = 0;
target = balance*10
rollcount = 0
function dobet()
bets+=1;
local p1 = "COUNT=";
local p2 = timecount;
local p3 = "LEVEL=";
local p4 = level;
local p5 = " | ";
local p6 = "LEVELMAX=";
local p7 = levelmax;
local p8 = "***=";
local p9 = previousbet;
local p10 = "BALANCE=";
local p11 = balance;
local p12 = "BETMAX=";
local p13 = betva;
local p14 = "BALANCEMAX=";
local p15 = maxbal;
local p16 = "BETS=";
local p17 = bets;
print(p1..p2..p5..p3..p4..p5..p8..p9..p5..p10..p11..p5..p6..p7..p5..p12..p13..p5..p14 ..p15..p5..p16..p17);
if levelmax<level then levelmax = level; end;
if betva<previousbet then betva=previousbet end;
if maxbal<balance then maxbal=balance end;
timecount+=1;
r = math.random(2)
if r == 1 then
bethigh=true
else
bethigh=false
end
if (inibal>balance) then
if timecount<g+1 then nextbet = previousbet; end;
if timecount==g+1 then
level+=1;
timecount = 0;
nextbet = inibal-balance; end;
end;
if balance>=inibal or previousbet==0 then
nextbet = balance/ratio;
timecount = 0;
inibal = balance;
level = 0;
--resetseed(); --(optional)
-- print("DONE"); (optional)
end;
if rollcount == 1000 then
rollcount = 0
resetseed()
else rollcount = rollcount+1
end
if balance>=target then stop() end
end